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youtherthyf
مسا مسا

@youtherthyf

cartoons

Egypt

Joined on 4/23/19

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youtherthyf's News

Posted by youtherthyf - 7 days ago


it isn't just newgrounds, for a couple of months agora road has been getting flooded with clanker(bot) users in the bolc of 20K to 30K. doomworld has been getting DDOSed for months


what is going on around here? the ones flooding agora were scraper bots(just sitting there not posting nor spamming), were the ones flooding NG and doomworld the same?

if yes, is it just trolls using scraper bots for maiham (i would also note, i went looking for public calls to ddos these sites on some troll forums and imageboards and found nothing. i know it doesn't take that many people to perform a DDOS but felt i should still note that.) or some company being hyper aggressive about data collection?


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Posted by youtherthyf - July 3rd, 2025


so a few-.. oki well over a few months ago, i got hyperfixated on PC98 graphics and tried recreating it in blender's compositor, examples below. never mentioned it here cuz i didn't make anything i felt was portal worth.


sense then i have tried writing a blog post/tutorial about it but things(mainly my own stupidity) kept getting in the way... anyways i finished it. this is my first time writing a tutorial/documenting my work, hope it is a useful read. here is the link:

https://youtherthyf-madehouse.neocities.org/blogs/pc98-composite


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Posted by youtherthyf - June 27th, 2025


just slapped together gifs where i dump whatever is in my brain, psudo-picmix is the best name i have for it. it is just so fun and relaxing to make.

makes me consider making an actual account on picmix


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Posted by youtherthyf - April 15th, 2025


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she reached for him, to shield him, but a long furry arm stopped her from even getting close.


"no, tumblr, it is too dangerous. we need to keep our distance. it is what he would have wanted." said gikopoi, trying to prevent her from getting hurt. "LEAVE HIM ALONE" she shouted at the top of her lungs as the sharty kicked 4chan in the face and balls, and as kiwifarms poked his skull. this wasn't how it should have ended, for many years they fought, doxxing and spamming each other with gore, yet something has changed in them. she felt pain rib through her soul when she saw the soyjacks beat up her old enemy, no, HER LOVER. "STOOOPPPPPPPP" she screamed, yet they never relented.


the rest of the day was a haze. she now sits by his hospital bed, tears running down her face, the doctor said he should wake up in a week but his condition is far from stable. "please wake up. please.. please". well he pull through? only time can tell. NEXT TIME ON DRAGONBALLZ


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Posted by youtherthyf - March 26th, 2025


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Posted by youtherthyf - February 28th, 2025


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ramadan kareem before i forget


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Posted by youtherthyf - February 26th, 2025


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i hope this unlocks a memory or trauma for you


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Posted by youtherthyf - February 15th, 2025


i doze off a tiny bit mid day and suddenly my sleep schedule gets missed up...

it is a relaxing night all things considered so i don't mind

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anyways here is a cool album i found....


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Posted by youtherthyf - January 14th, 2025


this is a mirror of a post on my blog... yes i stopped procrastinating and actually added a blog to my site


a while back, maybe a week ago, i watched a video by Noggi where he tried to recreate a scene from arcane using blender(mostly). it has inspired me to rework my workflow to build more of the shading in the compositor rather than the render engine it's self.

using my short shezmu animation from my maya class as a lab rat i started missing around with different data passes. i also switched from Eevee to cycles to allow me access to more passes. with a low enough sample rate it takes around the same time to render

the original

https://youtherthyf-madehouse.neocities.org/blogs/blog images/2025-01-14_08-15.png the done through compostion

https://youtherthyf-madehouse.neocities.org/blogs/blog images/2025-01-14_08-26.png normally i get the cellshading from a shader node group, the basic shader to RGB into a color-ramp setup you are familiar with from every youtube tutorial except for slightly changing the tent of the shaded area or adding a texture. but here i used a normal psdf shader and did all the cellshading and color shifts in in the compositor. the advantages of this is being able to apply it to all objects in the scene at once without needing to edit all their shaders. and in case i need a specific object or part to be shaded differently i could use an object index or a mask

https://youtherthyf-madehouse.neocities.org/blogs/blog images/2025-01-14_08-38.png as noggi explains, much better than i can, this allows me full creative freedom over the look and style. compisiting is already a must for good renders but working on passes sepratly(a flat color pass, a lighting pass, ect.) then combining them into a final render, rather than simply working on a combined image pass, allows for lighting and coloring to be edited freely.

want to remove shadows from or add them to specific parts? mask it

shading looks good on all objects except one? correct the colors on that one object instead of having to edit the material and re-render it

am still new to this workflow, and masks in general, but i can aleady see it's potencial

we will see where this goes. anyways i haven't had a proper lunch in days, no reason i just forget to eat sometimes, steak and peas anyone?


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Posted by youtherthyf - December 31st, 2024


i got nothing to add. just happy new year. if it isn't new year yet where you live, this will help you travel to THE FUTURE


here eat with us


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